What does your role as a Senior Motion Designer entail?
Animating anything and everything - from abstract squares and circles, to emotive characters, to 3D worlds. Sometimes, coming up with concepts and designs for animation. Other times, helping develop the team’s creative and technical skill set.
How did you get into this field?
I started doing stop-motion Lego animations as a kid, then got really excited about filmmaking and visual effects, until I settled on motion design. Whilst in high school, I got into creating After Effects templates to earn some money on the side. Then I went to uni which was a bit wasteful, but it did help me spread my skills more horizontally - I learned things like programming, web development, and generative design. In my final year, I met Buff at a portfolio review event, started freelancing with them shortly after, and joined the studio permanently after graduation.
What is your most memorable project and why?
I really enjoyed creating a little world for the character Hank to live in. Our designer Margo created the concept designs and included so many nice touches, like the framed photo of the frog character as a baby. It was fun reimagining the designs in 3D.