What does your role as a Motion Designer entail?
The team at Buff can take a project from its initial conception right through to the final animation. This process could look something like coming up with the initial concept, writing the script, exploring look-and-feel / design, working on the storyboard then animating.
As a motion designer, I could be involved in the whole process from start to finish or just a single section of it before handing it to someone else. Different parts of the creative process require you to think in different ways so I really enjoy having the variety. Even though I love animating, if that’s the only thing I do day in and day out I would soon become fatigued, burnt out and unmotivated. Being part of the whole process keeps it interesting for me.
How did you get into animation?
I entered into motion graphics quite late. I’m in my late 30s. I was a chef for roughly 8 years before I decided to go to university to study graphic design where I first picked up After Effects.
After that, I went on to work in branding for 4 years. This didn't really fulfil me but it helped me reflect on the aspects of the work I enjoyed. I liked the emotional side of animation - creating a narrative, the movement and the character you can give a piece. I also liked the technical side, writing expressions and rigging.
So during the first lockdown in 2020, I started learning more about animation and gave myself a deadline of 6 months (because that's when I would run out of money to support myself) to build a portfolio and find a job. With that portfolio and a huge amount of luck, I managed to get a role here at Buff.
What does a typical day look like for you?
It varies. We can have a few projects assigned to us at any one time but at different stages. So to give a little day-to-day overview, I could be collaborating with another designer on one project, creating a written storyboard for a day. Then while that’s sent off for approval, I’ll work on creating a final look visual storyboard on another project for a few days. Our production team are pretty on it and when it comes time to animate they try to block out a good chunk of time with no interruptions, solely to focus on animating.